Remote Technical Artist @

2 days ago


Remote, Czech Republic SuperPlay Full time

Must have:
- A strong portfolio or demo reel;
- Solid understanding of art and animation pipelines;
- Familiarity with game systems and the game development process;
- Ability to identify the best tools and software to maximize game delivery;
- High-level artistic skills - proportion, color, composition;
- Creative mindset and ability to overcome technical challenges;
- Excellent interpersonal skills in dealing with differences between creative and technical teams;
- Software: Maya, Unity3D, Photoshop

- Basic knowledge in C# - A must;

Nice to have:

- Scripting skills;
- Rendering and post-effects experience;
- Understanding of rigging and animation;
- Experience in physics simulations;
- Shader development experience;
- Experience in digital art content creation - high and low-poly modeling, unwrapping, baking, texturing, level art, etc;
- Knowledge of high-end coding languages;

Come and join a rapidly expanding mobile games company SuperPlay is a leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded in 2019 by industry experts from Playtika and Rovio, the company strives to develop innovative and exciting casual games that captivate millions of players worldwide and remain enjoyable for years to come.
Dice Dreams, our flagship game, has become a global sensation and a top-100- grossing hit, while Domino Dreams, our next big success, is also making a significant impact in the industry.
Our Newest Game – A Magical Collaboration with Disney Released in 2025, Disney Solitaire brings beloved Disney stories and characters to life in an unforgettable gaming experience.
Our team is made up of talented, passionate, and ambitious professionals. And the future is even more exciting Want to be part of our journey? Check out the job description below.
Your role as a Senior Technical Artist is to bridge the gap between the creative, programming, and engineering teams in game development.

Why join SuperPlay:
  • Be part of one of the fastest-growing product company, with a competitive 
    salary and regular performance reviews.
  • Enjoy diverse career growth opportunities.
  • Have the chance to make a real impact on the company's core product.
  • Experience the best Happy Hours and team-building events.
  • Join our Friend Referral Program that allows us to grow our cool community 
    of creators and gamers.

Come join the fun

At SuperPlay, creativity and collaboration are at the heart of everything we do, and we're always pushing boundaries to create something amazing. Wesolve challenges as a team, break records together, and have fun while
doing it.

,[Liaising between heads of programming and design teams; Researching and developing technical tools for a project; , Setting up workflows of art production; , Supporting artists and engineers in the 3D art pipeline; , Assisting in asset performance and validation; , Solving complex technical issues during development; , Deciding and developing the software and tools that are required for game production; , Developing and maintaining resources and pipelines along with programmers; , Porting finished art to the game engine; , Ensuring final art runs to full visual resolution; , Working within the limits of the game engine, curating file sizes, polygon counts, and loading speeds; , Enforcing standards as outlined by heads of departments; , Preparing and designing character systems such as skeletons, cloths, effect emitters, and ragdoll collision; , Optimizing environments and establishing physics barriers; , Writing custom software specific to the needs of the game, which will work with industry-standard scripting languages; , Researching and overseeing the implementation of rendering techniques; , Developing the performance of frame rate and memory; , Resolving material errors and collision issues; , Monitoring the performance of the game; , Maintaining technical documentation] Requirements: C#, Animation, Game development, Maya, Unity3D, Photoshop

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