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Junior UI Artist
2 weeks ago
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
Responsibilities- Create pixel perfect mockups, design new UI or build on existing UI, provide estimates, create and upkeep visual asset libraries
- Work and collaborate with UX designers to create full and good-looking user experiences
- Work with our Engineering/Design team and collaborate on turning mockups into functional art in the game
- Take feedback, direction and work strongly as a production artist
- Make quality decisions within a project that improve the direction of art
- Work with other artists to achieve project goals
- Ship a title with a strong and clear visual direction based on the clients' needs
- Continuously enhance knowledge in UI/UX by staying up to date with best practices and current industry trends
- Understand what players do, and figure out the best way to visualize the intended design direction
- Excellent graphic design skills with basic knowledge in Figma (or software similar to it)
- Ability to take direction and iterate on feedback
- Ability to demonstrate strong visual language skills through iconography and typography
- Ability to clearly and concisely present your work to the team and client
- Ability to estimate and organize your work and tasks
- Ability to work as part of a game team
- Ability to concept and develop the style and presentation of UI for the project
- Strong interest in videogames in general and active interest/experience in playing recent releases
Nice-To-Have Skills
- An understanding of motion graphics style animation to enhance the UI experience
- An understanding of Figma prototyping
- Ability to work with in-engine UI systems or directly implement your own work in UE
- Shipped game titles
Materials Required: Candidate should provide portfolio of art that they have created or portfolio and a resume detailing the projects/studios that they have been a part of. Please add portfolio in attachment or URL, without it we'll decline job application.