Middle Unity Game Engineer @ N-iX

7 days ago


Remote Kraków Wrocław Warsaw, Czech Republic N-iX Full time
  • 3+ years of professional experience in Unity game development.
  • Demonstrated experience working on at least one complete game development
    lifecycle, from concept to release.
  • Proficient in Unity and C# programming, areas including (but not limited):
    o Networking concepts, multiplayer mechanics, and real-time data synchronization.
    o Managing and optimizing game assets, such as 3D models, textures, and audio files.
    o Enhancing game performance through techniques like reducing frame drops, memory management, and asset optimization.
  • Proficient in English, both written and verbal.
  • Strong problem-solving skills.
  • Good communication and teamwork abilities.
  • Ability to work in a fully-remote, fast-paced, iterative and incremental development environment.

N-iX is looking for a Middle Unity Game Engineer  to join the team.

About the client:

One of the world's largest fashion retailers selling in 215 markets through its online platform or its 6,477 stores in 95 markets. By working closely together as a single company globally focused on the key elements of fashion production – design, manufacture, distribution, and retail.
All the production is founded on three pillars – flexibility, digital integration, and sustainability.

,[Contribute to the entire game development lifecycle: conceptualization, prototyping, production, testing, and live game support (including LiveOps and ongoing updates). Implement and optimize game mechanics, systems, and features using the Unity engine. , Maintain high-quality code through best practices, including code reviews, debugging, and optimization. , Collaborate with designers, artists, and other developers to translate ideas into functional gameplay. , Provide technical input during design reviews and feature planning while conducting code reviews to enhance performance. , Identify and resolve technical challenges such as performance bottlenecks and bugs across platforms (PC and mobile). , Optimize assets and code for multi-platform performance. , Develop and maintain tools to enhance team workflow and productivity. ] Requirements: UNITY, Game development, C#, Networking, Game performance Tools: Agile, Scrum. Additionally: Training budget, International projects, Flexible working hours and remote work possibility, Compensation of certification, Tech community, Free coffee, Modern office, kitchen.

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