Senior Game Development Specialist

1 day ago


Remote, Czech Republic beBeeTechnicalArtist Full time 220,000 - 320,000

Job Opportunity

  • Bridge the Gap Between Creative and Technical Teams

About This Position

This role involves collaborating with cross-functional teams to bring a game development project to life. As a senior technical artist, you will be responsible for bridging the gap between creative, programming, and engineering teams.

Key Responsibilities

  • Liaise between heads of programming and design teams.
  • Research and develop technical tools for a project.
  • Set up workflows of art production.
  • Solve complex technical issues during development.
  • Decide and develop software and tools required for game production.
  • Develop and maintain resources and pipelines along with programmers.
  • Port finished art to the game engine.
  • Ensure final art runs to full visual resolution.
  • Work within the limits of the game engine, curating file sizes, polygon counts, and loading speeds.
  • Enforce standards as outlined by heads of departments.
  • Prepare and design character systems such as skeletons, cloths, effect emitters, and ragdoll collision.
  • Optimize environments and establish physics barriers.
  • Write custom software specific to the needs of the game, which will work with industry-standard scripting languages.
  • Research and oversee the implementation of rendering techniques.
  • Develop the performance of frame rate and memory.
  • Resolve material errors and collision issues.
  • Monitor the performance of the game.
  • Maintain technical documentation.

Requirements

  • Basic knowledge in C# - A must.
  • A strong portfolio or demo reel.
  • Solid understanding of art and animation pipelines.
  • Familiarity with game systems and the game development process.
  • Scripting skills.
  • Ability to identify the best tools and software to maximize game delivery.
  • Rendering and post-effects experience.
  • Understanding of rigging and animation.
  • Experience in physics simulations.
  • Shader development experience.
  • High-level artistic skills - proportion, color, composition.
  • Creative mindset and ability to overcome technical challenges.
  • Experience in digital art content creation - high and low-poly modeling, unwrapping, baking, texturing, level art, etc.
  • Excellent interpersonal skills in dealing with differences between creative and technical teams.
  • Knowledge of high-end coding languages.
  • Software: Maya, Unity3D, Photoshop

What We Offer

This position offers the opportunity to work on a challenging game development project and to contribute to the growth and success of our company.

How to Apply

To apply for this position, please submit your resume and a cover letter outlining your qualifications and experience.

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